Чура Олег
Lead of Performance QA - Wargaming
Saint Petersburg, Russia
Attended conferences (1)
Talks (1)
  • 18.09.2014
    Building the process of performance testing for game client

    This presentation will cover the most important aspects of building proper performance testing process: testbed creation, finding out the nessesary "hardware" and "software" configurations (OS, etc.), the definition of data sources and tools for data collection and analysis, testing process automation, what test types should be developed for client side, standard workflow for the performance testing tasks.

    • Average
    • 40 min
    • SQA Days / 16
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